Abandoned Cabin

For this project I took insipiration from the wild west time period and wanted to focus on modelling and texturing the Abandoned Cabin. The aim of this project was to start learning how to use Lumen and Nanite in Unreal Engine 5. I feel this was very good practice in allowing me to experiment with different lighting scenarios and learn how Nanite is used. All the foliage was sourced from Megascans and the Unreal Engine Marketplace. Soundtrack sourced from Uppbeat.io.